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How To Create A Google Chrome App

Important: Chrome will be removing support for Chrome Apps on all platforms. Chrome browser and the Chrome Web Store will continue to support extensions. Read the announcement and learn more about migrating your app.

In this step, you will learn:

  • The basic building blocks of a Chrome App, including the manifest file and background scripts.
  • How to install, run, and debug a Chrome App.

Estimated time to complete this step: 10 minutes.
To preview what you will complete in this step, jump down to the bottom of this page ↓.

Get familiar with Chrome Apps

A Chrome App contains these components:

  • The manifest specifies the meta information of your app. The manifest tells Chrome about your app, how to launch it, and any extra permissions that it requires.
  • The event page, also called a background script, is responsible for managing the app life cycle. The background script is where you register listeners for specific app events such as the launching and closing of the app's window.
  • All code files must be packaged in the Chrome App. This includes HTML, CSS, JS, and Native Client modules.
  • Assets, including app icons, should be packaged in the Chrome App as well.

Create a manifest

Open your favorite code/text editor and create the following file named manifest.json:

                      {            
"manifest_version" : 2 ,
"name" : "Codelab" ,
"version" : "1" ,
"icons" : {
"128" : "icon_128.png"
} ,
"permissions" : [ ] ,
"app" : {
"background" : {
"scripts" : [ "background.js" ]
}
} ,
"minimum_chrome_version" : "28"
}

Notice how this manifest describes a background script named background.js. You will create that file next.

                      "background"            :            {            
"scripts" : [ "background.js" ]
}

We'll supply you with an app icon later in this step:

                      "icons"            :            {            
"128" : "icon_128.png"
} ,

Create a background script

Create the following file and save it as background.js :

                      /**
* Listens for the app launching then creates the window
*
* @see /apps/app.window.html
*/

chrome.app.runtime.onLaunched. addListener ( function ( ) {
chrome.app.window. create ( 'index.html' , {
id: 'main' ,
bounds: { width: 620 , height: 500 }
} ) ;
} ) ;

This background script simply waits for the chrome.app.runtime.onLaunched launch event for the application and executes the callback function:

          chrome.app.runtime.onLaunched.            addListener            (            function            (            )            {            
//...
} ) ;

When the Chrome App is launched, chrome.app.window.create() will create a new window using a basic HTML page (index.html) as the source. You will create the HTML view in the next step.

          chrome.app.window.            create            (            'index.html'            ,            {            
id: 'main' ,
bounds: { width: 620 , height: 500 }
} ) ;

Background scripts may contain additional listeners, windows, post messages, and launch data—all of which are used by the event page to manage the app.

Create an HTML view

Create a simple web page to display a "Hello World" message to the screen and save it as index.html :

                                    <!              DOCTYPE              html              >                        
<html >
<head >
<meta charset = "utf-8" >
</head >
<body >
<h1 > Hello, let's code! </h1 >
</body >
</html >

Just like any other web page, within this HTML file you can include additional packaged JavaScript, CSS, or assets.

Add an app icon

Right-click and save this 128x128 image to your project folder as icon_128.png :

Chrome App icon for this codelab

You will use this PNG as our application's icon that users will see in the launch menu.

Confirm that you have created all your files

You should have these 4 files in your project folder now:

File folder screenshot

Install a Chrome App in developer mode

Use developer mode to quickly load and launch your app without having to finalize your app as a distribution package.

  1. Access chrome://extensions from the Chrome omnibox.
  2. Check off the Developer mode check box.

Enable developer mode

  1. Click Load unpacked extension.
  2. Using the file picker dialog, navigate to your app's project folder and select it to load your app.

Load unpacked extensions

Launch your finished Hello World app

After loading your project as an unpacked extension, click Launch next to your installed app. A new standalone window should open up:

The finished Hello World app after Step 1

Congratulations, you've just created a new Chrome App!

You can use the Chrome Developer Tools to inspect, debug, audit, and test your app just like you do on a regular web page.

After you make changes to your code and reload your app (right-click > Reload App), check the DevTools console for any errors (right-click > Inspect Element).

Inspect Element dialog box

(We'll cover the Inspect Background Page option in Step 3 with alarms.)

The DevTools JavaScript console has access to the same APIs available to your app. You can easily test an API call before adding it to your code:

DevTools console log

For more information

For more detailed information about some of the APIs introduced in this step, refer to:

  • Manifest File Format ↑
  • Manifest - Icons ↑
  • Chrome App Lifecycle ↑
  • chrome.app.runtime.onLaunched ↑
  • chrome.app.window.create() ↑

Ready to continue onto the next step? Go to Step 2 - Import an existing web app »

How To Create A Google Chrome App

Source: https://developer.chrome.com/docs/apps/app_codelab_basics/

Posted by: thompsonduccies1960.blogspot.com

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